Post by Lighty on Oct 4, 2017 22:13:45 GMT
Occupation: Wasteland Vigilante
Birth Place: ?
Height: 5'11"
Weight: 160lbs
Age: ?
Hair: ?
Eye Color: ?
Skin: ?
Build: Lean, Athletic
Notable Features: Synthesized Voice
Personality
Personality & Traits: Loner, tends to find out what they can before acting. Avoids staying around civilization for long, rejects any rewards for her actions.
Legal Status: Chaotic Good
Current Goals: To avenge, at any cost.
Likes: Spying on people, people getting their just dues, clear skies, the wild wasteland.
Dislikes: Towns, large groups, storms, wrongdoing.
Skills
Beginner, Novice, Skilled, Expert, Master
Survival: Skilled - Keen on living in the wastes by herself, Archer has learned how to live off the land.
One Handed: Expert - Archer's primary means of defense is her ability to quickly move about, however her secondary is her trusty side-arm, which Archer is capable of making good use of.
Repair: Skilled - Relying on her gear to keep her alive, means her gear relying on her to keep it maintained.
Sneak: Expert - Able to appear and disappear like a ghost, appears to be one of Archer's strong suits. An ability that places her at the right place, at the right time.
Equipment
Metal Helmet - A custom built helmet, a mash-up of a Ranger combat helmet, baseball helmet, and a pilot's helmet. It conceals her voice, face, and even her eyes.
Plasma Defender - A plasma based pistol, deals heavy damage against flesh/lightly armored foes.
Personal Jet-pack - Scavenged from a beat-up suit of power armor, Archer's jet-pack is heavily modified to fit comfortably on an individual. It's performance is less than a standard one, but without the added weight from a full suit of armor, it's energy requirement is a lot less.
Clothing - 40's/50's styled flight jacket, steel gauntlets/ankle guard. Military styled tan pants, boots. Neck, and any un-clothed areas covered with wrapping tape of sort.
Plasma Grenades - Favorited by Archer for the immense irreparable damage they cause to people. She often dismantles several of these deadly explosives, then packs them into one for greater effect.
Relations
Special||Close Friend||Friend/Well Received||Acquaintance||Untrusted||Disliked||Hated
Matthew Reed - Paranoid at first. Did not trust me. Gave him plenty of reason not to. Regained trust, using him as a messenger to the town. Hope he doesn't find out.
Town's NCR - Monsters. Murderers. Raiders in a uniform. They don't belong here. They shouldn't be here. They won't stand against him.
Background
Not much is known about Archer, some might think she is just a fairy tale to tell around a fire. The oldest mentioning of a masked, flying vigilante stretches back roughly a year ago, at least in the New Delta area. The first rumors began when a notorious bandit, Big Bad Dan was founded chained to the town's gate one morning. He was known for ambushing travelers in the area, often toying with them before killing them in some gruesome fashion, forcing them to write 'rescue me' letters to their loved ones, having them delivered, then waiting for more to come in search of their friends and family, only to find them already dead. One morning, he was found barely alive, chained to the front gate of New Delta. He was naked, his hairs singed from his body, and much of his skin burned. His teeth missing, finger and toe nails ripped off, massive bruising along his spine, eyelids torn off, his tongue and several teeth ripped out. He was taken inside, and attempted to be treated, as he drifted in and out of consciousness. He rambled about being stalked, feeling like he was being watched, before being attacked from above, beat and tortured in the open for hours, by some masked figure, who only spoke in synthesized grunts in between their pulled punches. Dan survived at first, survive being a loose term. He seemed to have been paralyzed, his spine having taken a massive beating. It wasn't long before the various implications from his injuries led him to kill himself, as opposed to living in crippling pain.
Various other, similar events occurred, some accounts even mentioning spotting the figure, standing around, and watching silently. Every now and then, another bandit would find themselves, chained to the front of the town, or simply left out along a well traveled path for dead. They would all be in horrible shape, dieing shortly after being discovered, if they're found still alive. No 'markers' or any identifiable calling card would be presented, but those who were found alive, and could speak, would often recant similar stories to Dan's.
WIP