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Post by gruvee on Oct 25, 2016 22:04:55 GMT
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Post by Lighty on Oct 25, 2016 22:21:14 GMT
Fallout Combat Armor is already on the server. Fallout SNPCs are fine in theory, but aren't really useful except for just shooting a bunch of stuff. Fallout 4 Containers seem to be easily replaced by already existing props in Fallout Resources.
Fallout Facial Hair added Workstation props added Fallout 3 Misc Models added Some Cool Models (Metro models) added
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Post by deadlynachos on Nov 10, 2016 6:45:35 GMT
Collection containing all the Models for Parabellum Parts: steamcommunity.com/sharedfiles/filedetails/?id=387590785Everything else in that collection I don't really care for, but these models would be a good addition the server because they contain actual clothing(mostly) and some armor from New Vegas itself. There's actual leather armor, field hand outfits, metal armor, radiation suits, those pre-war casual outfits, businesswear, vault suits, etc. which are all compatible with PAC for headhacking and come with some number of bodygroups to go with some models.
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Post by deadlynachos on Nov 12, 2016 8:17:51 GMT
Uh.. Bump? Please? It'd be really nice to have ; -;
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Post by Lighty on Nov 12, 2016 17:52:45 GMT
That addon is practically a whole other collection. Go through it and find parts of it you think we should have.
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Post by Grogrock on Nov 12, 2016 20:10:39 GMT
Metro Last Light Weapons: steamcommunity.com/sharedfiles/filedetails/?id=258053952&searchtext=metro+While not from the Fallout Universe, these guns are assembled in a crude manner or display a great deal of wear, and would be perfect and cheap loot for raiders to drop and for new players to use, especially considering most of these guns have superior counterparts already (ex: Ashot < Single Shotgun, Duplet < Double Barrel, AK47 / "Handmade Rifle" < Chinese Assault Rifle). As it stands, the "cheapest" weapons that we often see in the game are 9MM SMGs right now. Having raiders using Bastards or other pipe guns would lower the gains while maintaining the difficulty in order to prevent easy progression. Fallout 4 APC Prop: steamcommunity.com/sharedfiles/filedetails/?id=650931545&searchtext=fallout+4One of the things about the location of New Delta is that it is actually quite close to the Legion-Controlled Yuma Proving grounds. Don't know how you would implement this into an RP scenario or event (for the love of god we don't have any missile launchers so don't get any ideas), but maybe it'd make a good wreck out in the middle of the desert to scavenge for some passive RP. Fallout 4 Electrical Props: steamcommunity.com/sharedfiles/filedetails/?id=750612371&searchtext=fallout+4Fallout 4 Fusion Core Prop: steamcommunity.com/sharedfiles/filedetails/?id=671395231&searchtext=fallout+4Again, might just be good to have around in the event that Lola actually does make a generator or the town itself has an extra power supply. Also, the fusion core might make for a very rare script item, either in the form of a consumable for creating a generator or perhaps for the construction of a very high end explosive. Fallout 4 Playermodel: steamcommunity.com/sharedfiles/filedetails/?id=707290523&searchtext=fallout+4The explanation of this one is a story for another day. Don't know if there is a practical need for it though. Tom Raider Scavenger Playermodel steamcommunity.com/sharedfiles/filedetails/?id=236334505&searchtext=raiderLooks like a decent alternative raider skin, or a skin for some crazy desert tribal. The Last of Us Joel PM and NPCs: steamcommunity.com/sharedfiles/filedetails/?id=499084022&searchtext=the+last+of+usUncharted 3 Nathan Drake PM and NPCs: steamcommunity.com/sharedfiles/filedetails/?id=616470108&searchtext=unchartedJust because it's the apocalypse doesn't mean I can't wear that dope ass henley
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